CLOSED BETA · RECRUITING NOW

Interline

Run an airline. For real. Real routes, real aircraft, real weather, real rates — one flat price, no timers, no pay-to-win.

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CLCK One World, One Clock

Every route runs on the same clock as everyone else's.

There is no per-player time acceleration and no solo instance. Your flights depart and land in real time, on a shared map, alongside every other operator in the world — human and NPC. Log off and your aircraft keep flying. Log back in and the world has moved on without you, the way a real operation does.

DATA Real-World Data Is the Gameplay

Fuel prices, financing rates, and weather come from public feeds, not a random-number generator.

Fuel cost per flight tracks the live EIA jet-fuel index. Aircraft financing tracks a live FRED benchmark rate. Convective weather disruptions are drawn from NOAA aviation weather data. Every number on screen is either sourced from a real feed or derived from one, and the route-economics breakdown shows you which.

FARE Fair Subscription

One flat price. No in-app purchases, no timers, no pay-to-win.

Interline is subscription-only. There is no currency to buy, no wait-to-progress mechanic, no operator with a bigger wallet getting a better aircraft. Everyone in the world plays under the same rules and the same live inputs.

BETA Closed Beta

Recruiting 15–50 operators for a judged 2–4 week run.

We're looking for people who already play AirlineSim, AirwaySim, or a flight simulator and want to know if a real-time, real-data airline sim is worth building further. You'll get a TestFlight build, a seeded world with ~15 airports, and a direct line to the people building it. Sign up below — we'll email you when your slot opens.